Should You Pull for Things To Hold On To?

A Strategic Look at this Tension Card

Should You Pull for Things To Hold On To

Overview

Characters: Conditions Met Characters: Conditions Met

When granting Shield, grant party members [Night Time Ponder] while increasing Critical Rate by 15% for 30s.

[Night Time Ponder]
Maximum 3 stacks.
Increase Critical Rate by 10% for each stack.
When under [Night Time Ponder], each time an Additional Attack hits, stacks will increase.

Things To Hold On To is a phase 0 tension card that is always active and functions as a critical rate stat stick.

This card is particularly effective when paired with characters capable of shielding and those that deliver additional attacks.

Why Consider Pulling This Card?

  • Always Active: As a phase 0 card, it is constantly in effect without the need for activation.
  • Crit Rate Boost: It functions as a crit rate stat stick, providing a reliable boost to your team’s critical hit chance.
  • Synergy with Shielding and Attacking Characters: The card works best if you have a character that can shield and another that can provide extra attacks. For instance, Kazuki Aoyama fits this role perfectly by offering both shielding capabilities and extra attacks.
  • Versatile Usage: Even if your primary goal isn’t to build a big crit rate deck, this card remains a valuable addition, particularly if you have tension cards to help meet its requirements.

Final Verdict

Q: Consider pulling for Things To Hold On To?

A: Absolutely Yes!

If your roster includes characters that can shield and dish out additional attacks—or if you plan to pull characters like Kazuki Aoyama, who excel in both areas—this tension card is well worth the investment. Even if you’re mainly after a significant crit rate boost, its always-active nature and synergy with your team make it a strong strategic choice.

Dredge

Dredge

Content Creator for Tribe Nine