Summary
Biography
Basic info
Stats
Stats are calculated at lvl , rank








Rank Up Costs
Upgrade materials and kane cost.
Total Costs
Total Kane: 0
Featured Events
Related Content
No related content available for Minami Oi.
Pros
Cons
Review
Overview:
With a good amount of consistent healing and an amazing shield from her chain skill, Minami is arguably the best pure healer in
the game. Unfortunately, a pure healer isn’t needed in the currently available content. With Yo and Tsuruko able to heal the team
while dealing substantial damage (and Yo also brings solid break damage) and our current suite of 3★ DPS clearing content so quickly that
enemies rarely get a chance to hurt the team, a character who only brings healing is a hard sell for most lineups.
Primary Attack
A somewhat slow 3-stage ranged attack, fired from her drone’s location. This is her only damage source apart from her ultimate.
Secondary Attack
A somewhat slow 3-stage heal, centered on the drone’s location. The healing amount scales with Minami’s max HP.
Counterattack
A dodge counter (works on any attack). Possibly the slowest, worst counter in the game – slow animation, long recovery, and short range.
Strategy Skill
Instructs the drone to follow the lowest-HP ally. While it follows them, Minami’s unique meter Core Competence gradually drains,
increasing that ally’s healing from her secondary. Core Competence will slowly regenerate over time or fully refill with her ultimate.
Ultimate Skill
Costs 2 Tension Bars. Creates a field dealing AoE damage across 13 hits in a short span. The damage isn’t bad, but it’s rarely worth
using over other ults. As noted, it also refreshes Core Competence if the fight runs long enough for it to drain fully.
Chain Skill
A standard chain skill, but it applies an impressive shield to the whole team. The shield’s strength scales with her support and gives
a 50% damage reduction. It’s extremely low-maintenance in most team comps.
Combos (If Operating)
What combos? You either spam primary attack for DPS or secondary attack for healing. That’s about it.
Tips
- Honestly, just make sure to use strategy skill before secondary attack to raise your healing output.
Potential
- Fighting Instincts: +8%, +8%, +16% Primary; Secondary N/A; Counter +10%; Strategy N/A; Ultimate +120%; Chain +240%.
- Survival Instincts: +10% HP, +10% Def, +100 Stamina.
- Coordination: +20 support per point.
- Passive Skill 1: +30% Grant Recovery Effect from strategy skill per rank (up to +150% extra, effectively 250% total).
- Passive Skill 2: Increases chain skill shield by +130 flat +210% support per rank (+5 ranks => +650 flat +1050% support) plus an extra
+5% damage reduction each rank (up to 25%, total 75% DR).
Max her passive skills to boost healing and shielding. Put spare points in Coordination.
Dupes
- T1 (Plie): If the drone is within a certain distance, +25% primary DMG multiplier. You’re not using her for DPS, so not helpful.
- T2/T4 (Releve/Fouette Turn): +2/+3 Potential Gems, letting you further max her passives without needing EX+ rank.
- T3 (Demi Pointe): When a party member’s shield is removed, +10 Core Competence. Fine, though your shield might never break anyway.
- T5 (Reverence): If she takes lethal damage, she remains at 1 HP once, refills Core Competence, and applies a party shield. Triggers
only once per battle – it’s nice, but shield only reduces damage rather than fully absorbing it.
Operating Character
It’s really not worth it. Yes, AI Minami is mediocre, but controlling her won’t improve much. If you must use Minami, let AI handle it while
the rest of your squad brute forces the boss.
Conclusion
As of this patch, there’s no compelling reason to pick Minami over alternatives. Yo alone can heal through current damage while also
delivering good DPS and break, and he’s a starting character. Maybe Minami’s fortunes will improve in future content that demands pure
healers, but don’t hold your breath.
Synergy
Characters that work well with Minami OiBeing a pure healer, she can slot into any team, but there are almost always better choices. For example’s sake, here are two lineups assuming you don’t have passive 2 Yo or passive 1 Tsuruko (or any DPS who trivializes content).
Best Team Composition
Party building guide for Minami OiF2P Friendly Team
A low-rarity option. Gotanda tries to carry the damage while Saigo and Minami keep you safe forever. Just note that killing faster is usually safer.
Best Compatible Monsters
Best Compatible Monsters for Minami OiDPS Build
Sub Stats: Grant Recovery Effect or Shield Resistance work great, with Maximum HP or Support as good secondary stats.
Patimon sets
- 2-piece: Increases "Grant Recovery Effect" by 30%.
Healer
- 2-piece: Increases Resistance of granted Shield by 20%.
Paladin
- 2-piece: Increases Support by 30.
Trickster
- 2-piece: Increases Maximum HP by 10%.
Defender
Patimon stats
Grant Recovery Effect
Shield Resistance
Maximum HP
Support
Best Tension Cards
Best Tension Cards for Minami OiFocus on cards for your teammates, not for Minami herself.
- Stimulation: Clinical is easy with Minami, indirectly improving her healing.
- Perfect Secretary: Her chibi card can boost shield resistance. The Control debuff is also viable.
- Things To Hold On To: Requires additional attacks to fulfill conditions, but she can shield for the first condition.
- The Game Starts Now: Slightly improves her shield and can heal Minami, though it’s a stretch.
Characters: Conditions Met
This effect will not be triggered by the recovery from [Clinical].
[Clinical]
Recover 1% of own Maximum HP every 3 seconds.
All Party Members
When there is an enemy granted [Control], there will be 2x effectiveness.
[Control]
When the operating character takes damage from an enemy under [Control], decrease the enemy's Tension by 3.
When launching an attack towards an enemy under [Control], increase own Critical Rate by 15%.
Characters: Conditions Met
[Night Time Ponder]
Maximum 3 stacks.
Increase Critical Rate by 10% for each stack.
When under [Night Time Ponder], each time an Additional Attack hits, stacks will increase.
Characters: Conditions Met
For the character receiving the HP Recovery Effect, increase their Support point by