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2 Eiji Todoroki

CV: Kensho Ono
BUFFER

Rating

A

Support Role

B

Reroll Target

Summary

Biography

CV Kensho Ono
Birthday December 1
Height 169cm
Weight 112kg

Basic info

Attack Ability
Break Ability
Support Ability
Operating Difficulty

Stats

Stats are calculated at lvl , rank

Eiji Todoroki
HP HP 0
Attack Attack 0
Defense Defense 0
Support Support 0
Stamina Limit Stamina 0
Stamina Limit Crit Rate 0
Stamina Limit Crit Damage 0

Rank Up Costs

Upgrade materials and kane cost.

Total Costs

Total Kane: 0

Featured Events

Description: In Event Synchro: Character "Maid for You", you may pick up Limited ★3 Character Hinagiku Akiba and other characters.

Featured:
Hinagiku Akiba
Eiji Todoroki
Minami Oi

Event start: 2025-04-18T10:00:00Z

Event end: 2025-05-14T06:00:00Z

Description: During the event, specific characters will receive status bonuses in battles.

Featured:
Hinagiku Akiba
Eiji Todoroki
Minami Oi

Event start: 2025-04-18T10:00:00Z

Event end: 2025-05-08T06:00:00Z

Related Content

No related content available for Eiji Todoroki.

Pros

Highlighting Eiji Todoroki’s strengths
Spotlight: A character-defining ability. Todoroki’s strategy skill creates a field centered on him that grants allies in it +10% crit rate. Any damage allies deal to enemies while within the field gives Todoroki Euphoria, a self buff that reduces his ultimate’s cost and increases its duration. With his passive 2, he’ll also generate tension based on his self buff (50 per ult cycle at max rank).
Free Ultimate: While Todoroki’s ult requires tension phase 2, he can reduce its cost via Euphoria stacks. Combined with passive 2, he can regenerate enough tension to effectively make his ult cost nothing.
Supreme Buffs: Todoroki’s ultimate provides (at BASE) an 80% primary/secondary attack damage multiplier increase for 25 seconds. Level up his passive 1 to further boost this damage buff. And if you have his final dupe (T5), it also grants another +10% crit rate to the whole team when he ults.
Bonus Tank: On top of all that, Todoroki can function as a tank via his spotlight applying Attention to any enemy within it.

Cons

Pointing out Eiji Todoroki’s weaknesses
Currently Unneeded: Today’s meta favors ult nukers, so his buffs aren’t strictly necessary. He still pairs well with certain teammates.
No DPS/Break: AI Todoroki barely attacks and spams strategy skill. Don’t expect him to contribute DPS or break.

Review

In-depth Build and Guide
Overview

When it comes to raw buffing capabilities, nobody comes close to what Todoroki brings. Armed with two ways to buff crit rate (with
dupes), a massive primary/secondary attack damage multiplier, tension generation, a taunt, and what is effectively a free ultimate to
activate Bombard, Todoroki is unmatched in buffing. However, his buffs require him to dance rather than attack, meaning Todoroki provides
no DPS and no break
. If you want to run the king, make sure you bring solid teammates to do the fighting.

Primary Attack

A somewhat slow 3-stage “melee” combo. The first hit is a wide cone, while the second and third are more focused ranged hits. If
Todoroki is AI, you won’t see it. The first hit can do 5 projectiles, though it’s unlikely all 5 connect on a single enemy unless they’re
large. It can do decent damage if you’re piloting him with his ult active, then weaving into his secondary.

Secondary Attack

Todoroki fires an XB ball from his suitcase. Decent damage if ult is active, though AI Todoroki usually won’t use it. As a player, you
could weave it in after ulting for some extra damage.

Counterattack

A dodge counterattack (works on any attack). Not remarkable, but it does the job.

Strategy Skill

The character-defining move. Todoroki creates a field around him, doing minimal damage to enemies and applying Attention. Allies in
the field gain +10% crit rate, and any damage they deal to enemies in the field grants Todoroki one stack of Euphoria. Moving outside
the field removes it after a short time. Euphoria is consumed when Todoroki ults, reducing its cost (down to 1 bar) and extending its
duration (up to 25 seconds). If you have Todoroki’s final dupe, it also extends the extra crit buff for a similar length of time.

Ultimate Skill

Requires 2 Tension Bars. Todoroki tosses money everywhere, bestowing Trillionaire Law on the team. This buff gives a 60%
primary/secondary damage multiplier (further boosted by passive 1). With Euphoria, the ult cost can drop to 1 bar. Passive 2 also helps him
regain tension, basically making his ult free for what is arguably the game’s strongest buff.

Chain Skill

A bog standard chain skill, nothing special.

Combos (If Operating)

If you’re piloting Todoroki, your aim is to keep the field positioned for your AI DPS. Ideally, you’ll pair him with melee characters who
stay close so they remain in the spotlight. Even so, you’re generally better off letting AI handle Todoroki.

Tips
  1. He can do decent damage with his secondary if his ult is active, so weave it in if you’ve got stamina.
  2. Strategy skill doesn’t let him regen stamina while active. Watch your stamina so you can still dodge afterward.
Potential
  • Fighting Instincts: +10%, 10%, 90% Primary, +90% Secondary, +13.4% Counter, +5% Strategy, Ult N/A, +240% Chain.
  • Survival Instincts: +10% HP, +10% Def, +100 Stamina.
  • Coordination: +20 support per point.
  • Passive 1: +0.3% buff per Euphoria stack to his ult’s primary/secondary multiplier (1.5%/rank, up to 60% at rank 5, total 120% at
    max).
  • Passive 2: Each Euphoria stack grants +0.25 tension (up to +1.25%). That’s 10 tension at rank 1, 50 at rank 5.

Max both passives, probably focusing on passive 2 first. Passive 1 is also vital. If you have leftover points or can’t afford more
passive ranks yet, Survival Instincts is the next best dump.

Dupes
  • T1 (Brilliant Me!): +1 second on Spotlight after leaving it. Handy for small dodges.
  • T2/T4 (Fashionable Me! / Heroic Me!): +2/+3 Potential Gems. Great for leveling both passives.
  • T3 (Clever Me!): +50% secondary attack multiplier. Rarely relevant for AI usage, but can be big if you pilot him.
  • T5 (Got Everything Me!): When using Money is Power!, grant team +10% crit for 5s, extended by 0.5s per Euphoria stack (up to 25s).
    Another 10% crit for your whole ultimate. Very strong.
Operating Character

While AI Todoroki isn’t optimal, he’s more than good enough at focusing on spamming strategy skill. You’re generally better off manually
piloting a more impactful character. If you do pilot Todoroki, you can weave in secondaries/counters for some small damage or break.

Conclusion

Todoroki is the best buffer in the game right now and likely to stay that way for a while. Though his strengths aren’t truly needed in
current content, they’ll shine when tougher enemies appear that won’t die from a single ult.

Synergy

Characters that work well with Eiji Todoroki

Todoroki’s buffs are best suited for characters like Yutaka Gotanda, Kazuki Aoyama, Miu Jujo, Tsuki Iroha, Koishi Kohinata, Yo Kuronaka.

    Best Team Composition

    Party building guide for Eiji Todoroki

    F2P Friendly Team

    A simple F2P synergy. Todoroki buffs Yo and Iroha, Iroha adds nuking, and Yo can break or DPS.

    Eiji Todoroki
    Yo Kuronaka
    Tsuki Iroha

    Premium Team

    Premium synergy. Kazuki breaks, Miu deals damage, Todoroki buffs both. Miu loves an easy Bombard setup. Kazuki can be manually piloted for break, while Miu/Todoroki run AI.

    Eiji Todoroki
    Miu Jujo
    Kazuki Aoyama

    Best Compatible Monsters

    Best Compatible Monsters for Eiji Todoroki

    Buffer Build

    Set Bonus: A rare case where you actually want the set bonus. Enchanter extends buff durations by 25%, letting his ultimate last
    ~31s at max Euphoria.

    Sub Stats: Todoroki doesn't really have any mandatory sub stats. Ultimate Skill Efficiency is probably the best generic option since it lets
    him go tension positive with his passive 2. Otherwise running Maximum Stamina, Maximum HP, and Defense are your best options if you can align
    it with the Enchanter set.

    Patimon sets

    • EnchanterEnchanter
      2-piece: Increases Duration of Granted Buffs by 25%.

    Patimon stats

    • Ultimate Skill Efficiency
      Maximum Stamina
      Maximum HP
      Defense

    Best Tension Cards

    Best Tension Cards for Eiji Todoroki

    As a support, Todoroki should run cards that benefit your DPS. Still, here are some suggestions you might consider:

    • Bombard: Todoroki’s low ult cost and tension recovery make him decent at setting Bombard for an ally. Whether that’s worth picking him
      over a faster breaker is questionable right now.
    • Fighting Scene / Forerunner / Mastermind: Star Actor is a small buff for your DPS if you pilot Todoroki. Not amazing, but feasible.
    • Surprise Attack: Hegemony might help in specific fights, though devoting a card slot to it may not be worthwhile.
    • Fighting With Flames: Adds an extra field buff. Reaching EX tension isn’t too hard with him, but you’ll still need a solid breaker to
      get there.
    • Heavy Metal: A fun option if you’d rather not dodge. Combining it with his high defense can let him hold his field longer. Not
      recommended for AI usage.

    Characters: Conditions Met Characters: Conditions Met

    After executing an Ultimate Skill, if an Ultimate Skill is executed within 10s, increase the Ultimate Skill DMG Multiplier of that character by 80% for 10s.

    Characters: Conditions Unmet Characters: Conditions Unmet

    When a Strategy Skill hits, grant party members [Star Actor] for 20s.

    Star Actor[Star Actor]

    Increase Attack point by 5%.
    This effect will not be granted on the operating character, and will be removed when a character becomes the operating character.

    Characters: Conditions Unmet Characters: Conditions Unmet

    When the operating character executes Counterattack successfully, grant party members [Star Actor] for 20s.

    Star Actor[Star Actor]

    Increase Attack point by 5%.
    This effect will not be granted on the operating character, and will be removed when a character becomes the operating character.

    Characters: Conditions Unmet Characters: Conditions Unmet

    When a Primary Attack hits a target at a certain distance, grant party members [Star Actor] for 20s.

    Star Actor[Star Actor]

    Increase Attack point by 5%.
    This effect will not be granted on the operating character, and will be removed when a character becomes the operating character.

    Special Condition Special Condition

    When a Secondary Attack hits, increase Critical Rate by 2% for 8s.
    If the target is granted [Attention], the effect will be replaced by [Hegemony].

    [Attention]

    Enemies granted Attention will prioritize attacking the character who granted them the effect.

    Hegemony[Hegemony]

    Target a specific character infinitely.
    This effect cannot be overwritten, and has higher priority over [Attention].
    When an enemy under [Hegemony] attacks the targeted character, damage is reduced by 5%.
    If the character targeted with [Hegemony] is knocked out, the effect will be removed.

    All Party Members All Party Members

    When the operating character executes a Strategy Skill, create a Field effect that can increase Attack point by 100% for 15s.
    When a character within the Field is under [Unbending], further increase Attack point by 100%.

    Unbending[Unbending]

    When receiving an attack that will reduce own HP to 0, 1 HP will remain.
    After the effect is activated, [Unbending] will be removed and [Resuscitate] will be granted.

    Characters: Conditions Met Characters: Conditions Met

    When executing a Strategy Skill, increase Defense point by 500% and is less likely to lose balance for 10s.
    When the effect is active, decrease Moving Speed by 25%.
    When the effect is active, consume Tension by 10.